Intel’s use of “Ray Tracing” (a rendering process lighting up a rendered scene by imitating how the human eye biologically sees light). That’s not easy but it allows the Si structures on tiled GPU circuits to “view” an artificial scene and render it as natural.
Now that processing demands enormously complex physics calculations WRT how light actually behaves. This is an amazingly ambitious Si engineering feat, from both computational tasking development and FAB wafer processing perspectives.
The impact on consumers should be felt in Gaming, Media Content Production, Streaming Server Processing, and other GPU intensive applications.
So, finally with the wave of 5G infrastructures being implemented around the globe, Cloud, Mobile and IoT implementations will provide an exciting “Game Changer” in our enjoyment of using technologies.